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Citadel Space • View topic - Additional stretch goals

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Additional stretch goals

Discuss the latest political developments or patch notes here as well as have your questions about the game and game mechanics answered.

Additional stretch goals

Postby Inquisition » Tue Jul 02, 2013 2:26 am

$13,000,000

- Additional flyable ship class: frigate

- Command and Control Center – Supervise the battle from the deck of your Idris or Destroyer (class TBA) with advanced C&C packages that allow you to tie all of your ships together and assume central command from the 3rd seat.

$14,000,000

- Hibernation Mode: for the explorers out there, we will add the ability to save and resume while you are out in space. When not in combat, power your ship down, hit the bunk, and exit the game safely until you can resume your journey.

- Professional-quality feature-length “Behind the Scenes of Star Citizen” documentary film.

- A fourth landout option on Earth! Where will it be? London? Berlin?
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Re: Additional stretch goals

Postby Darhoth » Tue Jul 02, 2013 4:59 pm

I definitely want more info on the hibernation mode, but I do think it sounds good for exploration. I want some mechanism to be able to semi-safely log out of the game in remote areas, though I don't think I should ever be able to log out 100% safe.
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Re: Additional stretch goals

Postby Magnet » Wed Jul 03, 2013 12:59 pm

But it's a nice to have. I always asked myself what to do after 4-5 hours playing and have to go somewhere, leaving the house and
no spacesport in range....
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