I've been bouncing ideas around in my head about SC as we all have, and the same questions keep popping up......
In past games I've played there as always been a "balance" to PVP to make the game fun, but the question is fun for who?
All of us want the ability to finish off a ship that we have set out to destroy, but who wants to be the target of many ships and not have the ability to get away? Does anyone know exactly how a dogfight might play out in SC. Will be able to outrun or out maneuver another ship(s). Or will the game simply tell us that we are currently being engaged and "can not do that operation right now" sorta thing? Will there be a "webbing" down of ships that just can't be escaped and you know you are toast. Or is there always a way out if you move around an asteroid just right like in the hornet commercial. "webbing" a ship down or making it incapable of "warping off" just for the sake of interesting gameplay seems cheap and unrealistic. Targeting someones warp drive seems a little more realistic.
I understand that need for careful balance, but I personally don't like the inevitability of destruction several minutes from pushing the ejection button. I would like to think there's always a way to turn the tide or try to escape with only some damage. The cat and mouse chase is just as fun.