by jive » Fri Jun 13, 2014 10:07 am
I find that the M+K setup is actually really nice. Much better than I expected.
Something that might help you is switching between the two mouse control modes. There's relative (chase) mode, which is default. And then there's absolute positioning mode, which is activated by hitting Ctrl+F.
In chase mode, the further you move your mouse from the center of the screen, the faster you're asking your ship to turn in that direction. There's a deadzone in the center of the screen where you're asking your guns to gimbal, and are not demanding change from your thrusters. Learning this deadzone is key to flying in relative mode.
In direct mode, it plays almost like the old M+K mode of games like X-Wing vs TIE Fighter. Your ship's nose is locked to your cursor, whichever direction you move it, that's the direction that you turn. Keep in mind this mode can seem slugish, especially on a Hornet (because of the gimballed maneuvering thrusters taking time to orient and thrust). But it's really good if you're trying to land, or flying a lot in decoupled mode.
Hope that helps!