1. Henkka
(This depends really a lot on the availability once we are actually able to choose names in-game. But this is the handle with which I can be found on the official forums.)
2. Adam and Eves.
(Although I'd rather not want to confine myself into a too specified slot since we are yet to experience these features first-hand. Maybe dog-fighting suits me better, who knows.)
3. I flew only few hours in EVE Online but found it to be a too hot-bar-ish MMO. I never liked that approach in the game even if I understand why it is the way it is. I am looking forward to a more Freelancer-type gameplay and so far Star Citizen seems to give all that I seek in a space sim.
4. I am an original backer from the Kickstarter campaign back in October 2012 and a proud owner of a physical Green Citizen's Card. I backed for Bounty Hunter and will be helming an Origin 300i ship (excited to see it in Hangar module this month!)
5. 28 years in the meter so far. I have been a gamer my whole life and currently also working in the industry as an artist and designer. I spend my time divided between games, comics and movies (not necessarily in that order, though).
I also like to listen to podcasts and watch shows about science (especially StarTalk Radio with Neil deGrasse Tyson) even though I don't have any degrees in it or possess the brain power to dabble in the field. I guess you could say I long for the stars and now that Star Citizen is arriving in the next year, piece by piece, I can finally take a trip there. Who didn't want to become an astronaut at one point of another in their youth, right?
My gaming experience has been mostly single player games or multiplayer DM-type games. I have tried to dabble with MMOs but so far almost all of them have been a disappointment in one way or another, usually the gameplay itself has been uninteresting at best and the stories some of the weakest. I found EVE Online interesting in concept since it is not like the rest of MMOs when it comes to actually doing stuff; the world is a persistent universe and the players are the content, their actions create the stories. But once again the gameplay execution was too much of the same: point and click, wait for cool downs and/or click icons in sequences when in combat. I am not very good at it and it takes away the best part about spaceships: the actual flying! Needless to say, I am crossing my fingers that Star Citizen will be all that I want in a space sim and more.
I heard about this guild from my friend and co-worker, Anatheme, and decided that perhaps this could be the game where I wanted to belong to a group of people, a guild that consists of level-headed folks who appreciate a good and honest game.